Part of that decision included a shift in resources, which meant that we would no longer be supporting the End of Match Lobby animations like you were accustomed to or creating new card art for our color change skins. This included more special animations and tackling ambitious concepts that we previously would have thought were impossible. We wanted to push ourselves even harder to create amazing content that we know our players love.
#Update smite olorun skin
“ Towards the end of last year, we made a decision to shift more of our attention into raising the bar on our skin deliverables. Project Olympus Match Lobby Animations and Color Change Card Art
Fixed Commendations screen cutting off for 21:9 resolutions. Fixed Profile page showing more Gods owned than are active in the game. Fixed players not being notified when a Booster is activated. Fixed negative space on the Regal HUD for Tower and Phoenix icons. Fixed Mixer point appearing blank in the Notification center. In Collapsed View, fixed the water fx near middle phoenix clipping into the ground. Fixed the Fire Giant pedestal experiencing z-fighting after the Fire Giant spawns and the pedestal is lowered into the ground. Fixed God Rental purchase options not aligned right. Fixed Ranked Split menu not displaying progress towards Quests Win 15 or 50 Games. Removed the buff duration timer for Speed of Elixir. Fixed new Clash Red Camps stating they are Blue Camps on the Map Guides. Fixed custom input VGS menu causing the keyboard scene to persist. Fixed an issue in the Store where localized clients could not search for items in English. Fixed an issue where Ranked Lobby Borders from God Leaderboards would not display for console ranked queues (was showing for casual queues). Fixed a condition where if Tyr's Power Stance takes longer than someone's movement ability, then they'll be knocked up afterward. Fixed The Morrigan getting stuck in place if dying while in Jormungandr The World Serpent. Fixed Set Sandstorm going on cooldown if interrupted before dashing. Fixed Set's Spawn T-posing under his pedestal when previewing the Wave Emote. Fixed missing fish fx for Sea Maiden Medusa statues. Fixed Moonlight Charge targeter to be consistent across all skins. Fixed Achilles not being able to use Ult if he doesn't have the mana for the initial cast. Battle for Olympus #6 – Rightful Heir Chest. Battle for Olympus #5 – Rightful Heir Chest. The strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables. Olorun himself benefits from the Sanctified Field in a similar way. All Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly. Sanctified Field Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within. Protections: 8/10/12/14/16 per ally god healed. For every ally healed, Olorun gains Physical and Magical protections. Allies bathed in the light gain a heal over time that ticks every second for 5s. Damage: 30/40/50/60/70 (+10% of your magical power)Ĭonsecration Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s. Hitting the same Enemy deals 10% less damage each time, to a minimum of 80% reduction. The Sun emits projectiles faster and more randomly with higher ammo.
During the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks. Overflowing Divinity Olorun gains amplified Attack Speed. This ability can Critically Hit and can provide stacks of Overflowing Divinity. The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods. Additionally Olorun gains 5% extra scaling on his basic attacks.įocused Light Olorun charges an orb of pure energy for up to 2s before firing it in front of him. Olorun's Critical hits only deal 50% increased damage. Touch of Fate Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items. New Yoruba God: Olorun - Ruler of the Heavens